<?xml version="1.0" encoding="utf-8"?><feed xmlns="http://www.w3.org/2005/Atom"><id>http://atom.zooov.com/nobuooo/</id><title>Nobuooo</title><link rel="alternate" type="text/html" href="http://nobuooo.com/" /><link rel="self" href="http://atom.zooov.com/nobuooo/" /><entry><id>http://nobuooo.com/item/5141</id><title>Receptors' Korg DS-10 album</title><updated>2009-01-05T15:39:22</updated><summary type="xhtml">Receptors&apos; all DS-10 album &apos;groKwork,&apos; is available as a free download via last.fm (along with a number of other more traditionally chippy EPs). Receptors is the solo alias of Jeremy Kolosine, the curator behind Astralwerks&apos; excellent all-star/all-chiptune Kraftwerk cover album 8-bit Operators, and while groKwork is a bit harder and more dense than my usual predilection, it is a good starter set for those wondering just what the DS is capable of churning out.<br xmlns='http://www.w3.org/1999/xhtml'/><a xmlns='http://www.w3.org/1999/xhtml' href='http://www.offworld.com/2009/01/grok-this-receptors-korg-ds-10.html'>[link]</a></summary><link href="http://nobuooo.com/item/5141" /></entry><entry><id>http://nobuooo.com/item/5139</id><title>Brainstorm Co. Ltd. turns 10</title><updated>2009-01-05T15:03:16</updated><summary type="xhtml">Takayuki Nakamura&apos;s sound company Brainstorm Co. Ltd. is celebrating its tenth anniversary.  Their efforts have led to three Lumines Remixes soundtracks and various tracks on Lumines Supernova, among other vgm projects.<br xmlns='http://www.w3.org/1999/xhtml'/><a xmlns='http://www.w3.org/1999/xhtml' href='http://blog.excite.co.jp/nakataka/10145781/'>[link]</a></summary><link href="http://nobuooo.com/item/5139" /></entry><entry><id>http://nobuooo.com/item/5144</id><title>Dead Rising: Chop Til You Drop Music Video</title><updated>2009-01-05T19:25:39</updated><summary type="xhtml">What happens when Japanese punk group GaGaGa Sp is magically transported into the world of Dead Rising? They turn into zombies and rock the Willamette Parkview Mall, obviously. This clip, a promo for the upcoming Dead Rising: Chop Til You Drop, is rendered entirely in the DR engine.<br xmlns='http://www.w3.org/1999/xhtml'/><a xmlns='http://www.w3.org/1999/xhtml' href='http://blog.wired.com/games/2009/01/video-dead-risi.html'>[link]</a></summary><link href="http://nobuooo.com/item/5144" /></entry><entry><id>http://nobuooo.com/item/5138</id><title>Mixing Music in a Video Game for the Blind</title><updated>2009-01-04T14:26:34</updated><summary type="xhtml">Owen Good at Kotaku reports: Gambit Game Lab, a collaboration of developers at MIT and Singapore, have developed AudiOdyssey as a proof-of-concept that games can be created for the disabled to enjoy, too. Gambit&apos;s mission is to develop games for a global market, rather than build for one language/culture and translate it elsewhere.<br xmlns='http://www.w3.org/1999/xhtml'/><a xmlns='http://www.w3.org/1999/xhtml' href='http://kotaku.com/5122983/mixing-music-in-a-video-game-for-the-blind'>[link]</a></summary><link href="http://nobuooo.com/item/5138" /></entry><entry><id>http://nobuooo.com/item/5142</id><title>Jetdaisuke conducts the gadget orchestra</title><updated>2009-01-05T15:40:54</updated><summary type="xhtml">Jetdaisuke, the same electroclash-bespectacled rock star that taught us how to make a talkbox from our DSi, conducts his &apos;gadget orchestra&apos; consisting of a DS Lite playing Toshio Iwai&apos;s Electroplankton, Korg DS-10, App Store Japanese-gong oddity &apos;Mokugyo (with Cat)&apos; on an iPod Touch, an iPhone running Brian Eno&apos;s generative music app Bloom, and, most traditionally, a Korg Kaossilator.<br xmlns='http://www.w3.org/1999/xhtml'/><a xmlns='http://www.w3.org/1999/xhtml' href='http://www.offworld.com/2009/01/jetdaisuke-conducts-the-gadget.html'>[link]</a></summary><link href="http://nobuooo.com/item/5142" /></entry><entry><id>http://nobuooo.com/item/5140</id><title>Theremin Hero Nails "Still Alive"</title><updated>2009-01-05T15:37:58</updated><summary type="xhtml">Glasgow&apos;s Greig &apos;conquerearth&apos; hits all the right notes at making a new viral classic: untraditional instrument used for game music, Portal tie-in, using hack-up tech to outwit a game (here, Rock Band&apos;s vocal track pitch recognition). See also: Greig&apos;s covers of Epona&apos;s Song from Ocarina of Time, and the Halo 3 title music.<br xmlns='http://www.w3.org/1999/xhtml'/><a xmlns='http://www.w3.org/1999/xhtml' href='http://kotaku.com/5122996/theremin-hero-nails-still-alive'>[link]</a></summary><link href="http://nobuooo.com/item/5140" /></entry><entry><id>http://nobuooo.com/item/5136</id><title>Mario Bros. Super Drum Medley</title><updated>2009-01-03T13:17:56</updated><summary type="xhtml">Drummer Andrea Vadrucci beats out a super drum medley of the &quot;Super Mario Bros 3&quot; theme in this three minute and 45 second video.  Via Kotaku.<br xmlns='http://www.w3.org/1999/xhtml'/><a xmlns='http://www.w3.org/1999/xhtml' href='http://kotaku.com/5122140/a-super-mario-bros-super-drum-medley'>[link]</a></summary><link href="http://nobuooo.com/item/5136" /></entry><entry><id>http://nobuooo.com/item/5131</id><title>Tomb Raider Underworld Soundtrack Now Free for Download</title><updated>2008-12-31T14:48:50</updated><summary type="xhtml">The Tomb Raider Underworld soundtrack composed by Troels Folmann is suitably sweeping, dramatic and well-suited to accompanying any spelunking you might have to do in the new year. And now, it&apos;s also free to download.<br xmlns='http://www.w3.org/1999/xhtml'/><a xmlns='http://www.w3.org/1999/xhtml' href='http://blog.wired.com/games/2008/12/tomb-raider-und.html'>[link]</a></summary><link href="http://nobuooo.com/item/5131" /></entry><entry><id>http://nobuooo.com/item/5130</id><title>Previewing GDC 2009: Inside The Audio Track</title><updated>2008-12-31T12:12:37</updated><summary type="xhtml">The Game Developers Conference will be taking place from March 23 to 27 in San Francisco.  The audio track will include talks like a Hitoshi Sakimoto keynote, Media Molecule&apos;s Kenneth Young on LittleBigPlanet&apos;s Audio Approach, Microsoft Game Studios&apos; Kristofor Mellroth on the audio of Fable II, and more.<br xmlns='http://www.w3.org/1999/xhtml'/><a xmlns='http://www.w3.org/1999/xhtml' href='http://www.gamasutra.com/php-bin/news_index.php?story=21637'>[link]</a></summary><link href="http://nobuooo.com/item/5130" /></entry><entry><id>http://nobuooo.com/item/5117</id><title>Prinny soundtrack appearing at Comic Market</title><updated>2008-12-28T18:51:35</updated><summary type="xhtml">The soundtrack to the Nippon Ichi spin-off of Disgaea will be on sale at the Comic Market convention taking place December 28-30.  The OST to the PSP title &quot;Prinny: Can I Really Be the Hero?&quot; by Tenpei Sato will carry the name &quot;Prinny Perfect Original Soundtrack&quot; and include 30 tracks for 3000 yen.<br xmlns='http://www.w3.org/1999/xhtml'/><a xmlns='http://www.w3.org/1999/xhtml' href='http://www.4gamer.net/games/076/G007697/20081219045/'>[link]</a></summary><link href="http://nobuooo.com/item/5117" /></entry><entry><id>http://nobuooo.com/item/5127</id><title>Four times the DS-10</title><updated>2008-12-30T17:59:12</updated><summary type="xhtml">Ambient/electronica blog Disquiet notes this four-man half-hour Korg DS-10 live jam mp3 from Melbourne&apos;s DyLAB, which shifts in and out pretty effortlessly from well tuned thumps to utter blippy madness, and (for all the app&apos;s precise stylus-ing) must have been a sight to behold.<br xmlns='http://www.w3.org/1999/xhtml'/><a xmlns='http://www.w3.org/1999/xhtml' href='http://www.offworld.com/2008/12/four-times-the-ds-10.html'>[link]</a></summary><link href="http://nobuooo.com/item/5127" /></entry><entry><id>http://nobuooo.com/item/5110</id><title>Takenobu Mitsuyoshi EXTRA 2008 Interview</title><updated>2008-12-25T15:49:43</updated><summary type="xhtml">Takenobu Mitsuyoshi has written music for such Sega arcade series as Daytona USA, Sega Rally and Virtua Fighter. He was also involved in composing music for the soundtrack to the acclaimed Sega Dreamcast title Shenmue.  In an interview with GameSetWatch, the musician discusses the sets by H. at this year&apos;s EXTRA Hyper Game Music Event.<br xmlns='http://www.w3.org/1999/xhtml'/><a xmlns='http://www.w3.org/1999/xhtml' href='http://www.gamesetwatch.com/2008/12/gamesetinterview_takenobu_mits.php'>[link]</a></summary><link href="http://nobuooo.com/item/5110" /></entry><entry><id>http://nobuooo.com/item/5119</id><title>7th Dragon getting limited edition mini-soundtrack</title><updated>2008-12-29T00:55:30</updated><summary type="xhtml">A limited edition version of the 7th Dragon will go on sale in Japan on March 5 and include a partial soundtrack CD.  The &quot;limited soundtrack fragment&quot; scored by Yuzo Koshiro will come packed with the Nintendo DS cart for 5040 yen.<br xmlns='http://www.w3.org/1999/xhtml'/><a xmlns='http://www.w3.org/1999/xhtml' href='http://game.watch.impress.co.jp/docs/20081226/7th.htm'>[link]</a></summary><link href="http://nobuooo.com/item/5119" /></entry><entry><id>http://nobuooo.com/item/5082</id><title>The Last Remnant OST on iTunes</title><updated>2008-12-19T12:37:19</updated><summary type="xhtml">Square Enix Music is giving listeners the chance to try out The Last  Remnant original soundtrack before they buy, but not without a price.  Individual tracks can be downloaded for a dollar, while the physical album can be ordered from the e-store for $25.00 plus shipping.<br xmlns='http://www.w3.org/1999/xhtml'/><a xmlns='http://www.w3.org/1999/xhtml' href='http://click.linksynergy.com/fs-bin/stat?id=OCn51o6s1*U&amp;offerid=94348&amp;type=3&amp;subid=0&amp;tmpid=2192&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252FWebObjects%252FMZStore.woa%252Fwa%252FviewAlbum%253Fi%253D299090040%2526id%253D299088021%2526s%253D143462%2526partnerId%253D30'>[link]</a></summary><link href="http://nobuooo.com/item/5082" /></entry><entry><id>http://nobuooo.com/item/5097</id><title>Chrono Cross arrange album sample on Procyon</title><updated>2008-12-22T19:44:42</updated><summary type="xhtml">Procyon Studio today announced Chrono Cross Arrange Album by streaming a sample on the website.  The track is an arrangement of &quot;A Narow Space Between Dimensions&quot; from disc two of the OST. The song will be online for 72 hours (until the 25th in Japan).<br xmlns='http://www.w3.org/1999/xhtml'/><a xmlns='http://www.w3.org/1999/xhtml' href='http://www.procyon-studio.com'>[link]</a></summary><link href="http://nobuooo.com/item/5097" /></entry><entry><id>http://nobuooo.com/item/5111</id><title>Team Entertainment publishing RIZ-ZOAWD soundtrack</title><updated>2008-12-26T14:03:40</updated><summary type="xhtml">On February 25, Team Entertainment will be publishing a two CD original soundtrack to the Oz-themed RPG for the Nintendo DS.  RIZ-ZOAWD is composed by Hitoshi Sakimoto, Michiko Naruke, Masaharu Iwata and Kimihiro Abe.<br xmlns='http://www.w3.org/1999/xhtml'/><a xmlns='http://www.w3.org/1999/xhtml' href='http://www.team-e.co.jp/products/kdsd-00264-265.html'>[link]</a></summary><link href="http://nobuooo.com/item/5111" /></entry><entry><id>http://nobuooo.com/item/5094</id><title>Michiko Naruke's Wild Arms, From Console to Stage</title><updated>2008-12-21T19:04:13</updated><summary type="xhtml">At this year&apos;s Press Start Symphony of Games concert in Tokyo, composer Michiko Naruke arranged a medley of music from Wild Arms and Wild Arms 2nd Ignition for the orchestra.  She joins RPGFan for a discussion of her music for the series and some impressions on working at Telenet Japan and on the soundtrack to the upcoming Wizard of Oz role-playing title RIZ-ZOAWD, for the Nintendo DS.<br xmlns='http://www.w3.org/1999/xhtml'/><a xmlns='http://www.w3.org/1999/xhtml' href='http://rpgfan.com/features/naruke-interview/index.html'>[link]</a></summary><link href="http://nobuooo.com/item/5094" /></entry><entry><id>http://nobuooo.com/item/5088</id><title>Check out "Chiptots". A new Chip/Rock band from Brazil</title><updated>2008-12-20T16:12:59</updated><summary type="xhtml">Chiptots it&apos;s a band that mix some elements from the tradicional chiptunes, and rock with vocals. So check out and tell what you think.<br xmlns='http://www.w3.org/1999/xhtml'/><a xmlns='http://www.w3.org/1999/xhtml' href='http://www.myspace.com/chiptots'>[link]</a></summary><link href="http://nobuooo.com/item/5088" /></entry><entry><id>http://nobuooo.com/item/5128</id><title>Seth Price sounds off on VGM</title><updated>2008-12-30T18:03:15</updated><summary type="xhtml">Artist Seth Price writes: Structurally, the [vgm] genre presents unique limitations. A track must be energetic but not distracting, the consummate &apos;background music.&apos; It need not follow a standard musical trajectory, since it must be capable of looping ad infinitum, allowing players as much time as needed with a given screen or level.<br xmlns='http://www.w3.org/1999/xhtml'/><a xmlns='http://www.w3.org/1999/xhtml' href='http://www.offworld.com/2008/12/they-want-to-make-an-artwork-o.html'>[link]</a></summary><link href="http://nobuooo.com/item/5128" /></entry><entry><id>http://nobuooo.com/item/5124</id><title>Legacy Of Ys Pre-Orders Get Music Of Ys</title><updated>2008-12-30T17:39:49</updated><summary type="xhtml">Mike Fahey at Kotaku reports: Atlus today reveals a special bonus soundtrack for fans who pre-order the upcoming Legacy of Ys: Books I &amp; II compilation for the Nintendo DS in their own signature Atlus style.  Legacy of Ys is an update of the first two games in the classic Ys RPG franchise, with updated graphics, new enemies and equipment, a remixed score, and touch screen controls to make it more DS-errific.<br xmlns='http://www.w3.org/1999/xhtml'/><a xmlns='http://www.w3.org/1999/xhtml' href='http://kotaku.com/5120862/legacy-of-ys-pre+orders-get-music-of-ys'>[link]</a></summary><link href="http://nobuooo.com/item/5124" /></entry></feed>